Broadcasting real-time and stored for replay sound, video and multimedia material to small handheld devices such as cell phones is the ‘Holy Grail’ of both the telecommunications and broadcasting industries. We discuss the needs of such systems and the major approaches to achieving it: Eureka 147 T-DMB, DVB-H, ISDB-Tsb, Qualcomm’s promising MediaFLO and the broadcasting function of Mobile WiMAX. We also discuss the Japanese and South Korean MBSAT T-DMB broadcast system.
Table of Contents
2. Broadcasting to handheld devices
2.1 3G Networks unsuitable
2.1.1 Multimedia Broadcast/Multicast Service (MBMS)
2.2 Mobile broadcasting requirements
2.2.2 Transmitter locations and power
2.2.3 Program ‘tuning’ and multiple networks
2.2.4 Cyclical presentation
2.2.5 Power consumption
2.2.6 Handset and antenna size
2.2.8 User interface flexibility
2.3.1 4K mode
2.3.2 In-depth interleaving
2.3.3 MPE Forward Error Correction (MPE-FEC)
2.3.4 Internet Protocol Datacasting (IPDC)
2.3.7 Frequencies and data rates
2.3.8 Integration with other systems
2.3.9 Trials and services
2.4 Terrestrial Digital Multimedia Broadcasting (T-DMB)
As usual, you’ve done a splendid job of bringing an industry well and truly into the spotlight.
I think that without your input and passion, Australia would have barely scratched the surface of the benefits that can and will be achieved with the wholesale adoption of Smart Grid and Smart City concepts.