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Digital Media - Online Entertainment Insights

Synopsis

Every day, internet users around the globe log in for purely for entertainment purposes. From updating social networks, watching online videos and participating in games and gambling; the online platform now offers a myriad of services based on entertainment.

This report provides a valuable global overview of the key online entertainment services including adult services, online dating, online gaming, online gambling, music, social media and online video media. Brief supporting statistics are provided, where applicable.

Latest developments:

Purchasing and accessing online music has been very popular for a number of years and was one of the key drivers behind the early developments in digital media; However with faster speeds, video streaming, is overtaking music downloading in the fixed and mobile networks. Online gaming is one of the most popular online activities after social networking.

Table of Contents

  • 1. Synopsis
  • 2. Digital media and entertainment
    • 2.1 Digital media and entertainment services
    • 2.2 Demand for faster networks
    • 2.3 Unlimited bandwidth is disrupting infrastructure models
    • 2.4 Other general trends
  • 3. Key online entertainment services
    • 3.1 Adult services
    • 3.2 Online dating
    • 3.3 Online gaming
    • 3.4 Online gambling
    • 3.5 Music
    • 3.6 Social media
    • 3.7 Online video media
      • 3.7.1 TV shows on the Internet
  • 4. Other key online services (separate reports)
    • 4.1 Digital Economy Services
    • 4.2 E-education
    • 4.3 E-commerce
    • 4.4 E-government
    • 4.5 E-health
  • 5. Digital Rights Management (DRM)
  • 6. Related reports
  • Table 1 – Worldwide broadband subscribers and annual change – 2005 - 2011
  • Table 2 – Worldwide Internet users – 2000 - 2011
  • Table 3 – Worldwide online gambling revenue – 1997; 2001; 2004; 2006; 2008, 2010
  • Table 4 – Worldwide digital music revenue – 2007 - 2010
  • Table 5 – Time spent on online in social networks by top 10 countries – 2009 - 2010
  • Table 6 – Subscribers to Netflix – 2010; Q1 2011
  • Table 7 – Worldwide revenue from online video – 2008; 2012
  • Exhibit 1 – Examples of popular online dating sites
  • Exhibit 2 – Brief company profile – Social game developer – Zynga
  • Exhibit 3 – Examples of key players in gaming industry sectors worldwide
  • Exhibit 4 – Apple iTunes
  • Exhibit 5 – Online music sector – key statistics
  • Exhibit 6 – The Obama campaign
  • Exhibit 7 – BBC iPlayer and ABC iView
  • Exhibit 8 – Digital economy – key developments

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Digital Media
Internet

Number of pages: 18

Status: Current

Last update: 07 April 2011
View update history

Author: Kylie Wansink

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